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Welcome to part 3 of five underrated PS2 games. This is not a top five list, and whether you use the term hidden gem, or underrated gem, these are games that, despite review scores, or pre-release coverage, were completely undervalued by the general gaming public.
Product Information. The KOEI Corporation returns to the high seas with Naval Ops: Commander, the second installment of its naval combat simulation series for the PlayStation 2 console.Set in an alternate reality, the game's story involves a powerful nation called Virshia which has deployed an armada of super-ships around the globe. Most nations have been defeated, while the fates of a few others continue to hang in the balance. Naval Ops: Commander puts players at the helm of a Tactical Battle Group, committed to fighting the Virshian fleet and maintaining freedom on the seas.Players command their fleets in two separate stages: strategy and battle. Provided with briefings on impending battles, and based on mission objectives and known threats, they can create or upgrade their own ships from thousands of parts including hulls, engines, aft and forward bridges, targeting systems, sonar, emergency systems, and aircraft for carriers. Strategy and Education on the High SeasNaval Ops: commander is a great strategy game set in the WW2 theatre. Combining history and actual naval ship knowledge this is the game if you like to play something that challenges you above and beyond.
This game was a gift for someone who seems to beat every game he plays. Naval Ops has engaged him and he is not bored. The strategies he learns are real and exciting. History is part of this and if you like ships and learning more about these big babies that cruise the seas this is the game for you. It will engage you. It keep you busy with twists and turns that you don't expect. In this game you are the commander.
![Commander Commander](https://screens.latestscreens.com/playstation2/screenshots/navalopscommander/US_Drunaskass2_003.jpg)
You literally command and sail the ship, picking out and designing how she is built and cruising for the enemy engaging them in battle.Drawbacks are the graphics aren't as good as was expected. For that I would recommend Naval Ops: Warship Gunner. This is not a game for kids due to the comples nature of it. It is a difficult game to learn but if you can get through the detail becomes a great game in its own right.
If you're the kid at heart no matter the age it takes time to learn and master to make you the Commander of the Fleet.
This article does not any. Unsourced material may be challenged and.Find sources: – ( December 2009) Naval Ops: Warship GunnerReleaseApril 3, 2003 June 24, 2003 October 17, 2003 Mode(s)Naval Ops: Warship Gunner, released in Japan as Kurogane no Houkou 2: Warship Gunner ( 鋼鉄の咆哮2 ウォーシップガンナー) is a released in 2003 for the. It is an entry in the larger Kurogane no Houkou series, which also includes the games and.The game is a one-player simulation of naval combat, in which the player commands an individual ship.
In the opening cutscene, a World War II-era destroyer is caught in a dimension-warping vortex and transported to a parallel universe where the technology level is the same (although science-fiction weapons such as rail guns are available), but the world is at war between two main factions, the Empire and the Freedom Forces. The first mission of the game revolves around navigating a destroyer to safety while being bombarded by unidentified ships. Upon rendezvous with friendly forces, later identified as the Freedom Forces, the crew decides to join them in the war against the Empire. Contents.Gameplay The player can choose between four nationalities: American, British, Japanese, and German.
The choice of nationality affects the available ship types and characteristics of the ship parts which become available to the player throughout the game. The player can also choose to play the Normal mode or the World War II mode.
In the World War II mode, technologies available will be mostly consistent with what was available to World War II-era warships. In the Normal mode, more advanced technology is available, including science fiction weapons like lasers and wave guns.At the beginning of the game, the player is given command of a generic destroyer.
As missions are completed, the player earns points and money. The points go toward crew promotions, while the money can be used to purchase ship parts from boat hulls to weapons, armor, and equipment. The money earned can also be used to develop technology in five areas: aircraft, weapons, metallurgy, engines, and electronics. The higher level of money invested in each category makes available more advanced designs.There are five main categories of ships in this game, along letter-pair identifiers: destroyer (DD), cruiser (CL for Light/CA for Heavy), battleship (BB), aircraft carrier (CV), and battlecarrier (BC). With enough money, players can purchase a pre-built design or design their own.
Pre-built vehicles also may feature parts that cannot be found in the game, so players may purchase pre-built vehicles and then scrap them for parts.The game progresses through 40 missions through 4 theaters of 10 missions each. The first theater is set around the Mediterranean Sea and the Atlantic Ocean.
The second theater is in the Pacific Ocean, the third is in the Indian Ocean, while the fourth is worldwide. Toward the end of each of these theaters is a 'boss' level, in which players must sink a 'supership'.A heavy emphasis of this game is the ability to customize the ships.
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